Kronos Traits and Civics
A stand alone version of the traits and civics from The Kronos Campaign
Traits and Civics
- Traveler: +160 lifespan, +15% ethics attraction
- Hibernator: Pops actually hibernate, reducing production by 25% for 4 months a year
- Sleepless: +5% Worker Output, +2.5% Ruler and Specialist Output
- Large: +10% Food upkeep +5% Housing Usage
- Small: -10% Food upkeep -5% Housing Usage
- Silicon Symbiote*: +1 Food from Miners.
*After the start of the game, the Silicon Symbiote trait can only be gene modded to species if you control a planet with the Silicon Symbiote modifier. - True Purpose: +20% Science and Unity, +10% Output. Limited diplomacy, Total War unlocked
- Aristocratic Senate: +10% Ruler Happiness, -10% Worker Happiness, +25% Election Cost
- Active Rebellion: +10% Naval capacity, +5 Stability, Despoilation war goal unlocked
Compatibility:
Since the civics add war goals and alter diplomacy, this overwrites diplomatic_actions, 00_wargoals, 00_subjects, and 00_bombardment_stances.
Try out some of my other Mods
My Precursor Wormholes to Precursor Systems
Local Production Planet diversification bonuses
Objective Complete GameMaster tools
Technology Guided Research Policies
Technology Repeated Repeatable Technologies