Stella Magica

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Author: Neepsy

Last revision: 21 Mar, 2019 at 20:45 UTC

File size: 7.3 MB

On Steam Workshop

Description:

Stella Magica is my first mod for Stellaris, and it’s a quite ambitious one too.

Stella Magica is a crossover between Stellaris (duh) and Gen Urobuchi’s Puella Magi Madoka Magica[en.wikipedia.org] that no one asked for, but I created anyways. It was in part inspired by Hieronym’s fanfic To The Stars[tts.determinismsucks.net]

Feature Overview
  • Play as Humanity, but a little bit more magic involved.
  • A pretty long event chain if you do the above.
  • Unique leaders with unique traits.
  • Play as the mysterious hive minded Incubators, who seek to save the universe from entropy.
  • A bunch of new "Magitech" technologies, and related ship modules and ascension perk.
  • Gather "Grief Cubes", a new totally not evil strategic resource.
  • X-Slot missile weapons (missile barrages) that I randomly decided to add.
  • Mediocre writing and art!
  • Check out this google doc for more detailed info[docs.google.com]
Latest Changes (Mar 21)
  • Event systems can now spawn within your borders, in case you manifested your destiny and took over half the galaxy in the first 50 years.
  • Changed the Incubator civic icon to look better and not be a recolored version of the Barbaric Despoilers one.
  • Added a name list for the Incubators. It’s mostly a bunch of leader names that end in -bey, ranging from creative to memey.
  • Fixed a curly bracket pairing issues.

If you got stuck because of the systems not spawning in your borders bug, you should be able to fix it by opening up the console and executing "event [id]" to spawn it again.

  • Chasing Shadows System 1 (One after the sublight probe system) – stella_story.8
  • Chasing Shadows System 2 – stella_story.12
  • Dimensions System 1 – stella_dim.4
  • Dimensions System 2 – stella_dim.15
  • Dimensions System 3 – stella_dim.20

This should be mostly bug free, but there may be some that escaped me. I’m not responsible if playing with the mod breaks your saves, computer, or summons extradimensional invaders to eat you. Feel free to report any bugs that you do spot.

No base game files were modified so mod compatibility shouldn’t be a problem. The only conflict I can foresee is that if another mod adds strategic resources, there could be a minor conflict in the resource drop down menu.

Photo Credits

Thumbnail is a picture of Bubble Nebula, taken by Hubble/ESA[spacetelescope.org]

Madoka diplomacy BG is from Wikimedia Commons[commons.wikimedia.org]

Many trait icons are from https://game-icons.net/

This mod is a fanwork, and is in no way official. You can check out PMMM on the usual streaming websites like Netflix or Crunchyroll (Surprisingly, you can’t find it on Steam)