More Gestalt Flavor – Comprehensive (beta!)

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Author: Thallori

Last revision: 22 Dec, 2018 at 07:52 UTC

File size: 51.2 KB

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Description:

Probably the one that won’t break your achievements over here: https://steamcommunity.com/sharedfiles/filedetails/?id=1594993206

Some changes to the interal files to make machine intelligences and hive minds make a bit more sense flavour wise. This is alpha, I guess, since it isn’t feature complete. Got plans to fix all the events and stuff. Though this upload my also be the last time it’s updated, so good luck!

Features: renamed techs, renamed traits, no new events, renamed but not reskinned buildings!

Doesn’t change anything about the game balance, just renames some things.

Trait Update Overwrites:
– 00_admiral_traits.txt
– 00_general_traits.txt
– 00_governor_traits.txt

Building Update Overwrites:
– 04_manufacturing_buildings.txt
– 05_research_buildings.txt
– 07_amenity_buildings.txt
– 09_army_buildings.txt
– 01_start_of_game_effects.txt (sorry! I’m sure there’s a way around this, but I’m not resiliant enough to figure it out!)

Job Update Overwrites:
– Nothing!

District Update Overwrites:
– 00_capital_buildings.txt
– 03_resource_buildings.txt
– 02_rural_districts.txt
– 03_habitat_districts.txt

Let me know if you find any typos and/or bugs!

Also let me know what events aren’t happy for you gestalt conciousnesses, you. It’s hard to find the ones that don’t work as a lonely individual.

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