Nav/Fleet/Ex/Fed

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Author: Su

Last revision: 3 Mar, 2018 at 17:32 UTC

File size: 1.02 KB

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Description:

Second line with "" WAS in Stellaris. Increase Navy cap, increase naval capacity from pop, etc. etc. just for personal use. Totaly modding noob… :Rivals:

BASE_FLEET_SIZE = 20 # Number of ships allowed in a fleet at game start
"10"
FEDERATION_FLEET_SIZE = 0.3 # Federation fleet capacity is this % of all members’ fleets
"0.2"
COMMAND_LIMIT_MAX = 300 # Max value of Command Limit
"200"
NAVAL_CAPACITY_MAX = 2000 # Max value of Naval Capacity
"1000"
NAVAL_CAPACITY_BASE = 40 # Base value of Naval Capacity
"20"
NAVAL_CAPACITY_POP_MULT = 0.25 # Mult value of Naval Capacity for each Pop
"0.10"
WAR_EXHAUSTION_SHIP_KILLED_MULT = 0.50 # Multiplier of war exhaustion gained from ships
"2.0"
WAR_EXHAUSTION_ARMY_KILLED_MULT = 0.25 # Multiplier of war exhaustion gained from land battles (armies)
"0.25"
WAR_EXHAUSTION_PLANET_DESTRUCTION_DIV = 1.5 # War exhaustion from planets destroyed
"2.0"
WAR_EXHAUSTION_SYSTEM_OCCUPATION_MULT = 1 # War exhaustion from occupied systems
"1.0"
WAR_EXHAUSTION_PASSIVE_GAIN_YEARLY = 0.05 # The amount of yearly war exhaustion gained during war while under WAR_EXHAUSTION_PASSIVE_GAIN_CUTOFF
"0.083"
WAR_EXHAUSTION_PASSIVE_GAIN_CUTOFF = 0.75 # At this amount of war exhaustion (excluding occupation) you stop getting war exhaustion passively over time
"1.0"