Weapons Overhaul

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Author: Kono Dio da!

Last revision: 4 Jun, 2016 at 23:01 UTC

File size: 40.96 KB

On Steam Workshop

Description:

Weapons Overhaul is a mod which retweaks the properties of the weapons and modules in the game in an attempt to provide defined niches and a more engaging sense of progression when upgrading tech.

What are some of the changes you will find in this mod?

-Range increased across the table for main tech weapons
-Accuracy increased across the table for main tech weapons
-Energy Weapons are now effective against shields instead of armor
-Kinetic weapons bypass shields by a small margin
-Are you feeling lucky? Try missiles. Their damage margin starts huge and decreases with each tech upgrade. Get ready to roll that dice.
-Armor penetration exclusive to alien technology and the arc emmiters
-Disruptors tweaked to almost exclusively damage shields.

And more changes and additions focused on allowing as many weapons and modules as possible to shine in their own ways.

For a full list of changes, you can visit the mod’s paradox forums’ thread[forum.paradoxplaza.com].