More Events Mod
Link to Standalone Portrait Mod
Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, then you have come to the right place. This mod adds new anomalies and events to your game, focusing on spicing up the game after exploration has slowed down.
Note: There have been some slight changes to the galactic_features_events.txt
This mod will be constantly updated with new content for your game. All events are designed to be balanced with the events in the vanilla game.

- English
- externally managed translation submods :
- Russian
- Italian
- Japanese
- French
- Chinese / Chinese 2
- Spanish / Spanish 2
- German

Anomalies, Events and Archaeological sites to add more variety to your gaming expierience. Additionally there are various new species portraits (used for our factions) which are also accessable for custom empires, but they will not spawn as randomly generated empires.
Also this mod adds deactivatable planetary shield graphics as well as an also deactivatable alternative version of the shieldworld planets.
[more-events-mod.wikidot.com]
Our Wiki is still under construction. Everyone is welcome to add info to it they would expect to see there.
Anomalies: 72 with a total of 130 Outcomes (not counting potential branching events after the anomaly finisher)
Archaeological sites: 28
Astral Rifts: 1
Primitive related events: 18
Colony level events: 13
Country level events: 17
Special system focussed events: 8
Origins: 5
- E.D.E.N. Protocol
- Ceaseless Gaze
- Ancestors’ Grudge
- Ancestors’ Automata
- Hive’s Hoard
Highimpact Questlines and Crises: 12
- Elusive Carcosa
- Legacy of the Carcharorion
- Food Constructor
- Lost Emperor
- Descended Ascendant
- Aevum
- Extinct Abductors
- The Last Orila
- Return of the Sadrell
- Surveyor Probe
- Broken Clock
- Vazuran Menace
If there are ARTISTS out there who are able to produce event pics with a quality and style matching that of Paradox´s pics and would like to support our work we would love to use their artwork in this mod.

You found a bug during your game session? Please, post it in the Bug report discussion thread so we can squish it in the next version. And if you could give us some hints on how to reproduce it, it would be also very helpful.
Q: Is this or that event from your mod?
A: First, open your console while the event window is still there. Then type in "debugtooltip" and press enter, then close the console. Now check the tooltip when hovering your mouse over one of the event’s options. It displays the event_id among other information. All of our event_ids start mit "mem_". If there’s no "mem_" it’s not from us.
Q: I hate these f*****g Vazurans! They are the worst crisis ever and it makes me disable this s****y mod! How do I make them go away forever!?!
A: The Vazuran Menace can be completely disabled by unselecting the Vazuran Menace precursor button in the pregame selection.
Q: Can I activate this mod in a running save game?
A: Yes you can, but some events won´t appear in that case, as they are set at game start. Aside from this there should be no issues.

If you want to further support our work on improving the mod by adding additional art assets, please leave us a little donation. The page is set up to accept the lowest possible amount in my currency. Whatever you can spare, you’ll have our thanks for it. You also won’t be throwing your money into the aether either, as we have clear goals on what to do next with donated funds – visible on that page. See our latest addition (Orila, Vazuran and Neochadamus portraits) to get an idea of the quality you can expect. In the end you’ll support both the mod and the artist, with whom we plan to keep on colaborating.
The Orila (+ their expansion), Vazuran and Neochadamus (paragon) portraits were funded by us. At this point we have to make a cut however as our personal funds for this project are limited as well.
Anything further will need your support. Next we want to add new species portraits for the different Broken Clock aliens (devouring swarm molluscoids, determined exterminator robots, fanatic purifier lithoids which are also meant to be available for the player species. And then there is still more we’d like to add.

Finished and implemented:
- Neochadamus Paragon Portrait
- Orila Species Portrait with outfits and hologram paragon portrait variation
- Vazuran Species Portrait
- Neochadamus Portrait expansion for Species Portrait *
- Overlord Trailer Emperor Paragon Portrait *
- Orila Expansion (fitting robot portrait, hologram version for normal portraits, cybernetic variation)
- Broken Clock molluscoid devouring swarm Species Portrait *
- Broken Clock machine terminators Species Portrait *
- Broken Clock lithoid purifier Species Portrait *
- Rebel Yell Event – female Foxkin Paragon *
- Sadrell/Broken Clock 4 – Better Dwarven Species Portrait – better beards and hairstyles, no tattoos, new female face, more militaristic armored clothing *
Currently worked on:
- Voggo the Great – Ancient Frog Paragon
Funded and next on the plan:
- Master Runesmith Dranir – Dwarven Paragon
- Ascended Neochadamus Paragon
Planned, not yet funded:
* funded through donations

Revisions:
Old revisions of this mod are available below. Click the link to download.

