Orbital Ring Reworked

If you liked this item, please rate it up on Steam Workshop page.

Author: Red-Eyed_Gelynome

Last revision: 5 May at 13:01 UTC

File size: 497.14 KB

On Steam Workshop

Description:
For Stellaris 4.*.*

I hated the AI spamming this so I’ve made my own mod that modifies how you can build it. With my own flavored twist. (OP?!)

Makes Orbital Ring powerful. Can now only be build in your Capital System (The only way you can get two or more orbital rings is by having another planet or more in your Capital System and conquering AIs)

This makes Orbital Ring similar to the Earth Torus from the game X series. (X3:TC)
They now have a build in shipyards. With ship build speed bonus (Lore wise, should be possible as it has access to the planetary resources for ship building. lol)

Orbital Ring Details:
Tier 1 – 2 Modules – 1 Building – 1 build-in Shipyard – +10% Ship Build Speed
Hull: 15000 / Armor: 15000 / Shield: 7500
Fire Rate: +5000% / Weapon Range: +100%

Tier 2 – 3 Modules – 3 Building – 2 build-in Shipyard – +30% Ship Build Speed
Hull: 50000 / Armor: 30000 / Shield: 15000
Fire Rate: +10000% / Weapon Range: +150%

Tier 3 – 4 Modules – 5 Building – 4 build-in Shipyard – +50% Ship Build Speed
Hull: 70000 / Armor: 50000 / Shield: 25000
Fire Rate: +15000% / Weapon Range: +200%

(While Fire Rate may seem exessive, it relies on build-in weapon components.All in All, should be abit more powerful than a Citadel)

Torus Command – Orbital Ring Building – 1 Per EMPIRE

Planet Bonus – Stability: +10 / Production Multiplier: +100%
Country Bonus – Naval Capacity: +1000 / Admin Capacity: +500 / Govt. Attraction: +100% / Starbase Capacity: +2 / Envoy: +1

NOTE: AI WILL BUILD THIS

Download
Required DLC:

These DLC should be installed in order to use this item.


Stellaris: Overlord