More Dramatic ‘All’ Crises

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Author: Agent Black

Last revision: 7 Jul at 21:49 UTC

File size: 582.18 KB

On Steam Workshop

Description:
Description

This mod has all of the crisis trigger fixes from my other mod, but also has some extra tweaks to make playing all crises more dramatic.

  • Each crisis is more likely to come closer to the set end game year (even on one crisis mode)
  • The next crisis can come as early as 5 years after the previous one, instead of the vanilla 15
  • The rate of crises occurring no longer slows down as other crises arrive
  • Cetana is highly unlikely to step in if it would stop a war in heaven unless she is the only selected crisis type
  • Cetana is no longer OP against other crises or awakened empires
  • Cetana keeps building fleets as she fights the FEs
  • Cetana will begin her great work after 10 years even if the awakened empire(s) are not yet defeated

If this isn’t your thing, my mod that just fixes several bugs in the vanilla crisis spawn conditions can be found at https://steamcommunity.com/sharedfiles/filedetails/?id=3273296530

If you are looking for a version to play 3.14 with you can get it here: https://steamcommunity.com/sharedfiles/filedetails/?id=3478797585

Save Game Compatibility

Fine to enable or disable mid-run.

Mod Compatibility

Any mod that modifies the spawn rate or conditions of the crises, that modifies Cetana’s events, or that modifies the various modifiers that Machine Age added will conflict

Files overwritten:
commonstatic_modifiers22_static_modifiers_machine_age.txt
eventscrisis_trigger_events.txt
eventsmachine_age_crisis_events.txt
This mod will be incompatible with mods that overwrite the same files. It should be compatible with almost everything else.

My Other Mods