Star Wars: New Dawn

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Authors: Bosmeri, Dal, Gyn Steel, Bane, Sola'venator, Renegades Modding Group

Last revision: 13 May at 23:54 UTC (11)

File size: 7.72 GB

On Steam Workshop

Description:
Star Wars: New Dawn

Game Version: Phoenix v4.3.7 compatible
Mod Version: 1.1.7

Star Wars: New Dawn is a total conversion mod set in the aftermath of Revenge of the Sith, spanning the rise of the Empire and the Galactic Civil War. The mod provides a full overhaul to Stellaris with handmade events, expanded mechanics, and lots of brand new content.

If you are using the "3.14 Legacy" version of the mod, unsub from it when subscribing to this one.


  • Empires

    Play any of dozens of iconic Star Wars factions. Will you crush dissent as the Empire, save the galaxy as the Alliance, or start as an underdog and carve a story all your own?

  • Ships

    Unique shipsets, weapons, and stations bring the conflict to life. Command the Galactic Empire’s Star Destroyers or the Mon Calamari cruisers of the Rebel Alliance, the battle-hardened warships of the Mandalorians or the scattered fleets of the Confederacy, mysterious Chiss designs from the Unknown Regions, and many more.

  • Map Choices

    One map, two settings, four sizes each. Play on either the canon map – which starts the player off with preset borders, multiple systems, and access story events – or play on the sandbox map which is a single planet, vanilla-like start.


  • Species

    Over 100 custom species ranging from the iconic Bothans, Ewoks, Hutts, Twi’leks, and Wookiees to the often overlooked Arcona, Ishi Tib, Kubaz, Tiss’shar, and Vagaari.

  • Events

    Follow unique event chains as the Empire tightens its grip on the galaxy. Rebel movements rise in defiance, while Mandalorian and Separatist remnants add to the chaos, each thread building toward the Galactic Civil War.

  • Secrets of the Ancients

    Piece together artifacts of legendary civilizations like the Celestials and Rakata to uncover their advanced technologies and rebuild awe-inspiring megastructures from a bygone era.


  • Institutions Ascension Perk

    Gain access to unique buildings like the COMPNOR Arcology for the Galactic Empire or the Mandalorian Recruitment Center for the Mandalorians.
    Exploit strategic options like hiring Confederate veterans and their fleets as the Corporate Sector Authority or funding uprisings in the underworld as the Hutt Council.
    And many more!

  • Tales from the Cantina

    Explore rumors to uncover brand new dig sites and event chains. Track down lost holocrons, forgotten superweapons, and other powerful relics as well as a myriad of new galactic specimens.

  • Mandalorian Clans

    A mechanic inspired by the Klingon Great House Mechanic from Star Trek: New Civilizations. Mandalorian players can foster relationships between important clans of the Galactic Civil War era such as Kryze, Saxon, and Wren.

  • Apocalypse: the DS-1 Orbital Battle Station (the Death Star) will be available for the Galactic Empire.
  • Megacorp: Certain countries replaced with corporate variants. Additionally, Rebel-aligned factions will be able to build unique holdings.
  • Nemesis: The Empire will have better use of their crisis mechanics and both the Hutts and Mandalorians will gain access to unique espionage operations.
  • Various other minor additions with non-species DLCs.
  • No DLC is required for the mod to work.

shrimpAI for Total Conversions is supported. Load order does not matter as per the mod description.
German Translation

Music, advisor, and camera mods will work with New Dawn.

NSC, Gigastructural Engineering, ACOT, and other large mods will never be compatible with New Dawn
UI Overhaul Expanded is NOT fully compatible since it hides custom UI elements.


New Dawn was based on the earlier Star Wars: Fallen Republic mod.
Special thanks to Elratie for allowing us to continue work on this mod and 24 for helping set up some behinds the scenes things.

Special thanks to Gatekeeper and the Planetary Diversity team for allowing us to use their planet backgrounds; AlanKraskow for permission to use some of the body textures and clothes from Human (Species); Annatar and the Real Space team; Chickenhut for Amazing Space Battles Fireprince for ~~Stellaris [v4.1.7] General Fixes; just to name a few.
Specific credits be found in the game’s main menu under Credits and a detailed list with more information in the mod’s "Credits" file.

[discord.gg]
[opencollective.com]