Juggernaut & Colossus: Titans of War

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Author: Reimer

Last revision: 5 Jul, 2025 at 16:41 UTC

File size: 649.56 KB

On Steam Workshop

Description:

This mod fundamentally changes the roles of the Juggernaut and the Colossus.

The Juggernaut:Renamed to Dreadnought, inspired by the massive warships of the early 20th century. It is no longer considered a space station but a fully integrated, size-32 flagship that can join fleets directly—a true super-titan.

Loadout:

2 Titan hardpoints

2 X-class hardpoints

5 L-class hardpoints

12 Hangar slots

22 Utility slots

4 Auxiliary slots

The Colossus:In vanilla, the Colossus is a giant, defenseless space station capable only of destroying planets. This mod redefines its capabilities, transforming it into a mobile shipyard similar to the vanilla Juggernaut, while retaining the planet destroying abilities, finally a worthy Death Star!

Loadout:

12 Hangar slots

8 Picket slots

The alloy costs for both ships have been significantly increased for balancing purposes; feedback for further adjustments is welcome.

Current Issues:

Titan slots on the Juggernaut currently only accept Perdition Beams; Ancient Ruination Glares do not appear for unknown reasons.

Please let me know of any other issues encountered.

Compatibility:

Compatible with mods that do not alter Juggernaut and Colossus section templates.

Credits:

This mod utilizes assets from the mod "The Juggernaut can be assigned to a fleet" by 小乔流水人家.

https://steamcommunity.com/sharedfiles/filedetails/?id=3464267804

French Localization by: FrazierFr

Alternative version, with no ship yard for the colossi:

https://steamcommunity.com/sharedfiles/filedetails/?id=3516150252