Stellaris Fixes
Fixes a number of bugs:
– Fixed that empires with *any* non-psychic pops were disqualified from federation psychic battles.
– Superlight cosmogenesis event can no longer terraform nanite worlds into deserts.
– Wonder Sphere no longer counts against Dyson Sphere capacity, and doesn’t allow you to build an extra Dyson Sphere in some circumstances.
– Pre-ftl modifier "Artistic Boom" that adds entertainer jobs is removed when a gestalt takes control of the planet.
– Fixed "All Artisan enclaves destroyed" message occuring every time an Artisan enclave was destroyed
– More fixes will be added over time
Fixes that were removed because they were fixed in the base game:
– Fixed crash when uncovering the secrets of the First League as a wilderness empire. (4.0.?)
– Capturing Tiyanki will not trigger the event for killing them. (4.1)
-Wilderness empires will no longer recieve (unconstructable) fallen empire buildings from reverse engineering minor artifacts (fixed in 4.0.5) Edit: According to bug reports this wasn’t actually fixed, I will see if I can re-fix it.
-Fixed a wilderness building not being destroyed when the planet was conquered by a non-wilderness empire. (fixed in 4.0.6)
– Fixed wilderness unable to recruit gene warrior armies. (Fixed in 4.0.10)
– Fixed that the physics lab technology was impossible to research without access to volatile motes. (Fixed in 4.0.10)
– Fixed incubator trait scaling improperly (4.0.14)
– Fixed hollow bones trait having 1/10th the intended effect (4.0.14)
– Fixed genetic memory trait capping at 25% habitability rather than 50% (Tooltip changed in 4.0.14/15?)
Place at the top of load order.
For Stellaris version 4.1.x.
Compatible with existing saves.
Not achievment compatible.
Revisions:
Old revisions of this mod are available below. Click the link to download.