Additional Planetary Projects
This mod adds various types of planets that can be unlocked through techs and built through planet decisions. Arcologies require the arcology project AP and can only be built from normal arcologies. This mod was originally part of Additional Mega-Engineering Projects but was forked because it was too different from the rest of the mod. This mod is a work in progress and will most likely undergo significant changes.
Planet Classes
- Junk World (Must not have environmentalist civic)
Arcologies
- Military Arcology (requires Supremacy traditon)
- Cloning Arcology (requires Genetics traditon)
- Assembly Arcology (requires Modularity/Synthetics traditon)
- Research Arcology (requires Discovery traditon)
- Refinery Arcology
- Logistics Arcology
- Mercantile Arcology (requires Mercantile traditon)
- Aquatic Arcology (Requires Angler civic and an ocean world)
Member of the Stellaris Modding Den
If you have any feedback or complaints, please send them to me in the Easy Pete’s Mods channel in the discord link: https://discord.gg/WpeXm2h
Link to EP’s Discord
Alternative place to complain and view documentation/changelogs
https://discord.gg/jyS9gQhxNM