Nemesis++ -Revival-
This is the Ascension Perk "Galactic Nemesis" expansion mod, based on "Nemesis++" and optimized for the DLC "Machine Age" and Ver 3.12.
Without destroying the balance of the game, five new Menacing ships, the "Prethoryn Scourge", "Contingency", "Synth Queen", "Grey Goo", and "Extradimensional" ships will be added to provide a wide range of role play as crisis forces.
– The game has been more balanced to be appropriately strong as a Crisis empire, and all costs for ship construction and maintenance have been overhauled.
– The ships of the fallen empire were removed from this mod due to the addition of the Ascension Perk "Cosmogenesis" from Ver 3.12.
– All five Menacing ships and Leviathans are assigned to each ascension path, and it is no longer possible to use different types of Menacing ships at the same time.
– If the Ascension Path is not obtained, the conventional Menacing Corvette can be used. However, if you have obtained the Ascension Path, you will no longer be able to use the existing Menacing Corvette. If you want to use the Menacing Corvette after obtaining the Ascension Path, or if you want to improve compatibility with other mods, please delete the following files.
commonship_sizes20_nemesis.txt
– Add new Leviathans (genetics/Voidspawn, Modularity/Technosphere)
– Added new Nanites ships (Graygoo swarmers)
– Fixed translation omissions
– Compatibility with components added in ACoT
– Compatibility with sections added in NSC3
– Compatibility with components added by AVWR
– Compatibility with Ascension Park to be added in ESAP
– Better balancing of overall ship construction costs, etc.
– Better balancing of Civics
– Addition of more Leviathans
– Ships
– Civics
– Technologies
– Megastructures
– Prethoryn Swarm
– Blue and Red AI
– Synth Queen
– Grey Goo
– Extradimensional
– Leviathan (Dragon,???)
– Swarm Shipyard
– AI Shipyard
– Synthetic Shipyard
– Nanite Shipyard
– Extradimensional Shipyard
Swarm ships require food to build
AI ships require living metal to build, but no require upkeep
Synth Queen ships require Darkmatter to build, but no require upkeep
Gray Goo ships require nanites to build, but no require upkeep
Extradimensional ships require zro to build, but no require upkeep
Leviathan is very voracious
Leviathan can only be built in a Menacing Mega Shipyard
Menacing Mega Shipyards can be built from Mega Shipyard Cores
– Prethoryn Swarm – Tradition "Genetics" + Crisis Level 2
– AI ships – Tradition "Cybernetics" or "Modularity" + Crisis Level 2
– Synth Queen ships – Tradition "Synthetics" or "Virtuality" + Crisis Level 2
– Grey Goo – Tradition "Nanotech" + Crisis Level 2
– Extradimensional ships – Tradition "Psionics" + Crisis Level 2
– Menacing Pirate ships – Not getting Ascension Perk + Crisis Level 2
– Leviathans – Menacing Mega Shipyard + Crisis Level 5
– Each of the ships of the Crisis produces a small part of the resource (more ships = more resorce = more ships)
– "UI Overhaul Dynamic" to correctly display the list of possible upgrades for shipyards.
– Savegame compatibility. New game needed only for civics
– Compatibility with "Expanded Stellaris Ascension Perks", technologies and ships are unlocked by the "Perfect Ascension" perk Planned support
– Compatibility with "((( NSC3 – Season 1 )))" Planned support
– Compatibility with "Ancient Cache of Technologies" Planned support
– Compatibility with "Additional Vanilla Weapons Revived" Partial compatibility
– Compatibility with "Real Space – Ships in Scaling Hard"
– Compatibility with "Amazing Space Battles"
– Replaced by mod
commonship_sizes20_nemesis.txt
commonmenace_perks 0_menace_perks
– There is little compatibility with mods that overhaul traditions or ascension perks or add ship components.
– Supported languages are English and Japanese only
– 対応言語は英語と日本語のみ
Required DLC:
These DLC should be installed in order to use this item.
Stellaris: Utopia
Stellaris: Federations
Stellaris: Nemesis
Stellaris: The Machine Age