Psionics Tri-Expanded+

If you liked this item, please rate it up on Steam Workshop page.

Author: Cephalon Sithalo

Last revision: 17 Nov, 2025 at 04:10 UTC (4)

File size: 720.09 MB

On Steam Workshop

Description:
Update and a word on the future

4.0+ update!!! I still have more ideas for what I want to add but figured I might as well get this out now. It should work. I have tested various bits and bytes and have not encounterd many issues. But if anything out of place happens or something that seems wrong please let me know.

I have a couple addons for the 2 ethic and civic expansion mods I have used. But they are not ready quite just yet.

This is mostly the same mod as previous except it works now. There has been a balance pass and a few new things have been added. Psionic Shipsets where removed again for the time being. Honestly might just make them an addon for this. Might make the psionic species portraits an addon as well. Both add a bunch of mb to the mod and im not sure how many people would care to really use them.

This has no new features associated with the new dlc as I do not own it and I try to avoid harming vanilla files anyway.

Friendly Reminders!

1: This mod does not overwrite any vanilla files! As such it should be completely compatible with any other mods that effect anything related to psionics.

2: This mod does not, require you to go down the Psionic Ascension Path.

3: This mod does not have a conflict with PD’s Shrouded Planets.

4: Machines and Hive can also utilize this mod!

5:This mod plays just fine with Psionic Species Expanded.

Accessing Psiocracy Projects

First research a new technology called Escoteric Energy Studies.
This tech can be drawn on game start but gets more common as the years pass.

A couple of years after researching it, you will get a Special Project.
Completing the project will give you 1 of 3 special civics based on your ethic/civic choices and 1 Empire Modifier based on your authority.

Next Psionic Theory, or the Machine/Hive versions the mod adds that requires Self Aware Logic/Epigenetic Triggers.
Soon after that, a new Special Project will be possible.
Completion of this project will upgrade your Civic/Modifier stats as well as grant you the 2nd of the civic set.

After that, you can take the Psionic Ascension AP, this does not require the Psionic Traditions.
This Perk grants you instant access to the Ascension Special Project. Completing your set of 3 civics and pushing you to the newer content the mod adds.

After that you will have a choice. I wanted to try something different, so the default choice is a story featuring an NPC and an archaeological site. There is even potential for a large scale battle. If you encounter this battle and loose, do not worry. It is not permanent and you will get your system back.

But for anyone who does not want to do story fluff, there is an alternate path available that proceeds as the first 2 projects worked. Research a tech, do a project ect.

Credits

A continuation of Psionic Re-Expanded created by MightNight & Disafae.
Using the base of Psionics Re-Re-Expanded done by Sumrex in their continuation of the mod.
I present my take on it with Psionics Tri-Expanded V2 by me.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.