Additional nanite ships and spawns

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Author: kurty

Last revision: 16 Jun, 2024 at 04:29 UTC

File size: 1.3 MB

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Description:

Update: The mod *should* now create full fleets as much as possible for each ship type. As before, please let me know if you have any issues!

Adds Interdictors and Motherships for both building and Nanite ship spawn events. This is my first mod. There may be issues with it. It almost certainly needs some work re: balance. Despite all that, it should cut down substantially on the swarmer spam.

Default ship spawns: 2S, 4S, 8S, 16S, 32S, 64S
Modded ship spawns: 2S, 4S, 8S, 2I, 4I, 1M
S = Swarmer, I = Interdictor, M= Mothership

Interdictors are 4 naval upkeep, Motherships 16.
Interdictors take 400 days to build and cost 5k nanites each if built.
Motherships take 1800 days to build and cost 50k nanites each if built.
All nanite ships have zero upkeep and no component cost.

The above assumes the planet deposit is on is large enough to maximize spawns. If you build only on deposits size 25 or larger, once the deposit finishes its doubling sequence it will only generate motherships.

If anyone notices any issues or has suggestions regarding balance, please feel free to comment.

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Stellaris: The Machine Age