Dux’ Abundant Initialisers
Hello there, this is my take on an "All Unique Systems" mod.
All Caravaneer Fleets.
Tragula’s Cross, Trin’s Promise, and Loh are no longer mutually-exclusive.
Ultima Vigilis and Chosen (Chosen will spawn if AI Empires is set to 0, but won’t if difficulty is set to easiest).
Unique Primitive systems (but not a lot of primitive Origins, they’re handled by generate_pre_ftls, not by initialiser.)
Guarantees Voidspawn, and that it hatches.
An optional event that lets you make FEs ignore ambient space-fleets (eg The Lone Defender, Warder of the Ruins), so you get a chance to discover them.
An optional event to make the Great Khan neutral towards FEs and AEs.
Any and all feedback is appreciated. If you have encountered any issues then please don’t hesitate to mention them in the discussion thread below.
For a full list of guaranteed systems, click here.
I have fixes for some of Stellaris’ unique empires:
Dux’ Larionessi Fix
Dux’ Prikki Fix
Dux’ Limbo: Awoken Fix
Dux’ Junkheap Ratlings Fix
Dux’ Surveillance Bots Fix
Dux’ Nivlac Circle Fix
Dux’ Dessanu Consonance Fix
Like full and interesting galaxies? Check out my Guardians of the Galaxy fix:
Dux’ Fallen Empire Awakening Fix
Or you can check out my published collection here:
Dux’ Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.