Titan Laser + Resized Lances
Update for this mod has been suspended until I finish work on The Zenith of Fallen Empires 2.0
As a Fanatic Fallen Empire Fan, I have been tampering with making my own mods for a month or two mainly to tailor my own playing experience. This is my first mod and I am by no means an experienced modder, so hopefully this mod will work for you as it did for me. Heinlein did many things, but took away my joy of vanquishing savages with superior technology. Remember those days when you could blast inferior ships from range? You can return to those days again and relive your Fallen Empire Dream!
For more weapons of a titanic scale: Titan Weapons
For a complete Fallen Empire experience: The Zenith of Fallen Empires
Please check that out as Titan Lasers make other XL obsolete and so do consider downsizing them for large slots instead!
For more XL weapons to counter the powerful Titan Laser, take a look at my other mod:
Don’t forget to rate if you like! 🙂
If you would like to support this mod and its author further and ensure this mod receives future updates, you can check out my Patreon[www.patreon.com] to see how you could help, or visit Paypal[www.paypal.me] if you prefer that instead. Alternatively, I could always use some help with answering newb questions in the comments below!
- Resized vanilla XL weapons to L slots through additional research.
- Researchable Titan Lasers as an upgrade to Tachyon Lance
- Titan Lasers (Red, Blue, Green, Yellow, Orange, Pink, Sapphire, Custodian)
- Titan Disintegrator (Purple) – requires Titan Laser and Matter Disintegrator
This mod should be compatible with everything.
If you already have The Zenith of Fallen Empires, then you don’t need this one.
l_english
l_spanish provided by 8igualdos0s for Zenith of Fallen Empires 1.6
17/11/2016 – Mod uploaded. Fixed invisible turrets.
18/11/2016 – Added more colours for titan lasers. Resizing all vanilla xl weapons and added Titan Disintegrator. Fixed lack of power cost for titan lasers.
19/11/2016 – Updated icons for titan lasers (credit to Zeratul Vergil).
20/11/2016 – This mod is now compatible with ISB + NSC. Enhanced icons for titan lasers, added icon and tech for Titan Disintegrator. Fixed stats and audio effects of Titan Disintegrator.
21/11/2016 – Titan Disintegrator tech is now rare and requires Matter Disintegrator.
22/11/2016 – Fixed broken tooltips for all weapons.
23/11/2016 – Fixed instances where Titan Disintegrator isn’t appearing for research. Updated some images on Steam (Thanks guys for your contributions :D)
24/11/2016 – Made Titan Laser tech rare. All other prerequisites are the same.
25/11/2016 – Titan Laser tech costs have been doubled, due to balancing feedback.
26/11/2016 – The cost of mounting Titan Laser has been doubled due to inflation, and the Titan Laser tech is now a dangerous tech. Research at your own risk…
06/12/2016 – Updated for 1.4
10/2/2017 – Added the Super Lance and the Titan Laser Prototype. Improved some tech icons and descriptions. Changed sounds of Titan Disintegrator. Added some codes for Fallen Empire opinion modifiers but cannot get those to work at the moment.
11/2/2017 – Increased cost of Titan Laser to 3k minerals each. Added a Yellow colour variant.
17/5/2017 – Updated for 1.6.*, brought over many improvements from The Zenith of Fallen Empires.
15/6/2017 – Updated for 1.7.*
23/6/2017 – Rerolled back to 1.6.*
29/9/2017 – Updated for 1.8.*. Added Custodian Titan Laser and now only one FE can be woken up by Titan Lasers per game.
9/12/2017 – Updated for 1.9.*.
-Titan Laser is extremely destructive and melt fleets fast. This means the AI can also do it to you…
-Misuse will be punished.
###Now do me a favour and cleanse this galaxy of filthy primitives, invaders, and noobs alike with superior firepower.
Revisions:
Old revisions of this mod are available below. Click the link to download.