Naval Capacity Reduced

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Author: Henry L Castle

Last revision: 14 Feb, 2024 at 15:52 UTC (3)

File size: 666.3 KB

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Description:

The primary goal of this mod was to increase late game performance as pointed out by Montu. The base values of ship components and and ship sections was doubled while naval capacity is halved. With less ships comes less lategame lag, while increasing the cost will give them a bit of value.

List of Changes:

-Increased ship upkeep, build cost and build speed x2.

-Decreased Naval Cap gained from leader traits, tech, ascension perks, traditions and jobs by half.

-Juggernaut HP adjusted to 45k (3 times as much as a titan) instead of the ridiculous 100k

To Do List:

Tweaks and balance changes

Known Issues:

-None, but let me know if you find any!

Changelog:

10/14/23 Major Overhaul

10/14/23 Small patch, decreased naval cap gained from resolutions

10/17/23 Fixed a bug that caused some files to not be loaded properly and updated to latest version of the game

12/13/23 Updated to latest version and removal of changes made to admiral traits since they all have been reworked.

2/14/24 Update to latest version

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Revisions:

Old revisions of this mod are available below. Click the link to download.