Void Dwellers for Machines

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Author: Agress0r

Last revision: 7 Sep, 2023 at 23:28 UTC

File size: 424.96 KB

On Steam Workshop

Description:

Mod updated and optimized for version 3.9.* ✅

▶ Not compatible with Achievements ❌ ▓

▶ Will not work with versions below 3.9 ▓

Briefly about THIS mod


With the release of patch 3.9, habitats have been changed in giving Hive Minds the ability to start with Void Dwellers origin without any problems.

ILLEGAL!

I thought about it and decided to give a similar possibility to machine empires, including assimilators, servitors and exterminators. With this modification you can start the game on void dwellers, and just like organic empires enjoy or not enjoy the new redesigned habitats right from the start!

A more detailed description of the changes, for those who like the little nuances

💠The following game files were changed: 04_species_traits and 00_expansion. The rest of the changes were made point by point, without significant overwriting
💠The "Mysterious Replicator" modifier gives machines an additional 10 energy units
💠You can remove or add the Void Dwellers unique trait after closing the Synthetic Era quest[/b]

If you find any bugs or issues with the modification, be sure to post it in the comments!