Militus’ Extra Trait Picks
Originally I tried to make it so traits would give you more picks, but this seems a bit difficult… So instead, this raises default max picks.
Organics/Hivemind/Lithoids: 15
Machines: 13
Robots: 11
Big help to Cephalon Sithalo who helped me out a bit, with his mod Z-99 Trait Selections
I lowered it as I thought it was a bit much and did this mostly for me and my friends.
As far as AI goes: It seems (Thanks to Ghost (Ajax) for testing) that the initial design of AI does not use them all, but once genetic gene modifcation is unlocked they’ll start using their traits.