Militus’ Extra Trait Picks

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Author: Militus Immortalis

Last revision: 24 Jul, 2023 at 17:18 UTC

File size: 339.97 KB

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Description:

Originally I tried to make it so traits would give you more picks, but this seems a bit difficult… So instead, this raises default max picks.

Organics/Hivemind/Lithoids: 15
Machines: 13
Robots: 11

Big help to Cephalon Sithalo who helped me out a bit, with his mod Z-99 Trait Selections

I lowered it as I thought it was a bit much and did this mostly for me and my friends.

As far as AI goes: It seems (Thanks to Ghost (Ajax) for testing) that the initial design of AI does not use them all, but once genetic gene modifcation is unlocked they’ll start using their traits.