Engineers of Life Revived – 3.9
Detailed instructions in the last 3.4 description.
Note: Do not use both mods at the same time. This update is in early stage and not much tested, so any feedback is very welcome.
• Original ideas and code came from NukaBoy.
• Peetey897 made some small balance changes, fixed some bugs and made the 3.4 update.
Have fun!
⠀✔️ NSC3
⠀✔️ Base support for the Merger of Rules.
⠀⠀⠀• So should work with ACOT, Giga, and ZOFE.
⠀✔️ The Great Khan Expanded
⠀✔️ Expanded Starbases
⠀✔️ Starbase Strong
Updated code to game version 3.8:
⠀Solved incompatibility issues (e.g. weapon_components.csv removed and all old reports).
⠀Removed files which were vanilla (resulting in the size drop from 133.5 MB to 2.3 MB).
⠀Some code modernisation and optimization (so fare no error logs or claims in CWT).
⠀Add leviathan awaken delay of 20 days (as planned in 3.4).
⠀Add basic support for Species Engineering and Unique Ascension Perks (Primitive Creation).
⠀Removed Seeder namelists (since they were just full Vanilla overwrites with Colonizer clones).
🇺🇸 English – (fallback for all other)
🇷🇺 Russian – by Анкап
🇨🇳 Simple Chinese – thx to 零
• (your mod)
If you enjoy this mod, please rate it positively and favorite it so others can find it more easily.


Revisions:
Old revisions of this mod are available below. Click the link to download.
