Biological Module PARAGON UPDATE
Changed some of the leader traits added by the original mod to bring them in line with the update. Russian-language tags are replaced by English-language stubs. In fact, this is a sandalone version under 3.8.4
Fixed a compatibility issue with Empires Expanded where the bio-tradition tree could not be taken unless taken first (requires the Compatible Ascension Paths mod and a fix to it)
Important – the mod was not made by me, it will not be supported. If anyone wants to pick up and bring to mind – wellcome, write in a personal
original mod – https://steamcommunity.com/workshop/filedetails/?l=russian&id=2618545700
– with this mod, the biological ascension path becomes MUCH stronger than any other path
– two new tradition trees with 9 traditions each for gestalt and non-gestalt
– the number of available perks by default is 40+, i.ะต. you can take almost all vanilla perks from the start (I recommend mods for an additional number of perks)
– several dozen perks for organics and lithoids, the ability to take perks that are not available by default after the start, make your organics toxic aquaphilic lithoids and produce rare resources by the very fact of their existence
– a huge number of powerful late game buildings, desigions and technologies