Rebuild Enclaves

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Author: Destiny Phoenix

Last revision: 17 Apr, 2023 at 03:37 UTC

File size: 443.39 KB

On Steam Workshop

Description:

Tired of the Unbidden blowing up all of your enclaves?

Want the Scrappers to orbit your shipyards and get rid of your extra ships for you?

Want to turn your home system into a giant trading hub with every enclave?

Then this mod is for you!

The mod adds an extra decision to every owned planet, "Invite Enclave", for a minimal influence cost, that allows you to spawn any of the enclaves to orbit your planet.

To spawn an enclave above the planet:
1. Take the decision "Invite Enclave" on the planet screen.
2. Take the decision to invite your chosen enclave to the planet.
3. In case you change your mind, you can also choose "Revoke Invitation" to get rid of the modifier. Note, however, that once you invite an enclave to orbit your planet, they will be there forever – unless you choose to destroy the enclave.

Note that other than the Salvagers and the Shroudwalkers, every other enclave spawns on the same spot, so I would not suggest having more than one enclave orbiting the same planet – unless you really care about convenience over aesthetics.

For convenience, the Salvagers will also change their HQ to the new system, so you can begin scrapping fleets there. The Shroudwalkers, however, will not create a shroud tunnel – so you can still tunnel to their original home system.

This is clearly not balanced, since you get early enclaves, and especially if you’re homicidal and want to destroy the enclaves for cash. The AI should also never use this decision. This changes no vanilla files, so it should be compatible with pretty much everything.

Have fun!

Destiny Phoenix

I mod Stellaris for fun, and because it’s an amazing game – but if you would like to buy me a coffee, please see below!

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