Rogue Assimilators

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Author: holly

Last revision: 7 Jun, 2022 at 21:24 UTC

File size: 190.46 KB

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Description:

Updated for version 3.4.
Allows you to play with both the rogue servitors and driven assimilators civics!

How It Works

  • Start the game with 10 organic pops, up to 5 of which will be cyborgs. All pops will begin with the bio-trophy citizenship type, which can be changed to assimilation or machine integration.
  • Removes the assimilation casus belli and allows all regular war goals (claims, vassalization, hegemony, etc).
  • Other empires cannot use the containment casus belli against you, but can use the galatron casus belli.
  • Enables the crisis ascension perk alongside arcology project.
  • Allows the creation of vassals from sectors.
  • Retains the assimilator opinion penalty.

This does not touch the gameplay of regular rogue servitor or driven assimilator empires!

Compatibility

  • Should be compatible with most mods that don’t change how vanilla civics work. Tested with Planetary Diversity, Guilli’s Planet Modifiers and Features, and More Events Mod.
  • Not compatible with any mod that changes the vanilla generate_start_buildings_and_districts and generate_start_pops scipts in 00_start_of_game_effects.
  • Not achievement compatible.
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Required DLC:

These DLC should be installed in order to use this item.


Stellaris: Synthetic Dawn