Minor Faction Civic

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Author: Mausklickmoerder

Last revision: 2 Aug, 2019 at 02:59 UTC

File size: 1.02 KB

On Steam Workshop

Description:

This is a very simple mod that introduces minor factions to Stellaris, in a way. It adds a Civic that seriously debuffs the Unity and Influence of the empire. The base weight for it is 0, though, so no empire should spawn with it and the AI shouldn’t chose it. Thus, you will have to build any minor civic by yourself or edit the file and change its spawn chance.

Compatibility: Universal. This doesn’t touch any vanilla file.

What it does: Minor Empire Civic, gives -50% Unity and Influence income and erases the base Unity and Influence gain that regular empires get and half of their base Alloys. Their planets have -10 Stability. That’s it.

Why would I want this?: Basically, this adds soft interaction points for diplomacy and warfare that other 4x games have. Especially Megacorps seem to lack places to set up their branch offices and for others it is simply a nice change of pace.

How to use this?: Just download the mod and create a few custom empires with this civic. Make sure to force them to spawn and select enough starting empires to make space for them and the regular empires you want to play with.

If you try this, please share your experience with me in the comments! I tested for bugs, but don’t know how the minor factions will behave in the game and I obviously can’t predict how this plays out and feels until I completed a run.