Warpedoes (1.9.1)
Makes torpedoes actually effective in combat by only adding accuracy, increasing range for torpedo tech, and increased health to reduce effectiveness of point defense. Damage remains the same. Each torpedo is unlocked when their repsective tier of default torpedoes is researched.
Basic Torpedo (T1):
Range = 60 (+0 same as default)
Tracking = 75% (increased from 0)
Missile Health = 15 (+13 increased from 2)
Retargeting Range = 20 (+5 increased from 15)
Contortion Torpedo (T2)
Range = 65 (+5 from 60)
Tracking = 60% (increased from 0)
Missile Health = 19 (+15 increased from 4)
Retargeting Range = 25 (+10 increased from 15)
Dimensional Torpedo (T3)
Range = 70 (+10 from 60)
Tracking = 45% (increased from 0)
Missile Health = 9 (+3 increased from 6)
Retargeting Range = 30 (+15 increased from 15)