Savage Primitives

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Authors: ElMurlocElegante, Comrade Joseph Monke

Last revision: 27 Aug, 2022 at 00:39 UTC

File size: 1.78 MB

On Steam Workshop

Description:
Savage Primitives

Savage Primitives is a mod in Alpha State.
Adds an Origin unlike any other encountered, trough the eras of this curious specie, strength was the main sign of recognition and power, the lack of intelligence made this specie evolve unlike any other one. Instead of being encased in their planet they found the way to barely reach space with just the usage of basic materials

Playstyle

The first years of gameplay are a bit rough, but trough the adquired knowleged obtained by pillaging, killing and fighting, the ships desings and costs will become more and more efficient. During the phase of this hard first years, fighting will be required, allies are not an option as we barely tolerate ourselves.

Compability

We tried making the mod compatible with a few others, like:

If you find any bug, please, send us a report!

Planned Features
  • Events that trigger if you haven’t been in wars recently, giving you progressive debuffs. The only thing they want is war
  • A custom "Primitive/Savages" Faction, demanding chaos Partially Done! We will add more demands in future updates
  • Monke/Savages Portraits
  • Exclusive Traits
  • Ascension Paths: Decide if you want to stay as a primitive, evolve into a greater version of yourself, abandon your barbaric habits, etc
  • The cost of megastructures becomes minerals instead of alloys (this will obviously include Gigastructures).

Feel free to suggest other things.

But before, we must:

  • Improve Balance: Balance is kind of a problem right now, in order to make this mod more enjoyable we need Player Feedback to further improve the concept of primitives.
  • Add more ways to complete Reinventing the Wheel : Currently, you can only get progress with time, and by winning wars. Other ways like: Destroying ships or starbases, conquering enemy planets, destroy complete empires, etc, are coming. DONE!, later on, we will add even more options.