Relytor’s Unique Multiplayer Precursors

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Author: relytor

Last revision: 23 Mar, 2020 at 03:41 UTC

File size: 15.36 KB

On Steam Workshop

Description:

A simple mod that makes sure all human players get unique precursor chains if you do not want to compete for precursors. If all five (seven with Ancient Relics) are started, then any additional human empires will not get any, so best used with less than five/seven players.

Note that where precursor anomalies spawn are based on geography of the galaxy, so if two players are near each other, whoever gets the precursor for that area, the other will have to search outside the area to get one.

It has no impact on single-player games.

Compatibility:
Anything that doesn’t overwrite the vanilla precursor discovery events, precursor.1/.500/.1000/.1500/.2000. Same as Paradox did with the new precursors from Relics, I added in global flags to make sure each precursor could only be discovered by a single empire.