Executor Class Star Dreadnought

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Author: Red-Eyed_Gelynome

Last revision: 27 Apr at 22:02 UTC (2)

File size: 32.03 MB

On Steam Workshop

Description:
For Stellaris 4.*.*

Yet another stand-alone ship mod!

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Current Update
Small Update:
-Added Turbolaser sounds
-Fixed icons
-Adjusted collision size and ship behavior changed to `picket` (They’re now unlikely to stray off battle)
-Rebalance some components (jumpdrive range / static shield / hp/armor regen)
-Rebalanced Tie figther (standard / 1st) (-1 min/max dmg / cd +0.1 / e.range = 125)
-Final weapon rebalance (For This month probably) – (Less 50 for min/max damage)
-I418 M-SLOT Turbolasers now available for all shipclass (Still player only (has `is_ai = no`) just like the rest of Stand alone ships custom weapon)

in any case, fleet power estimatation: (This is without using other stand alone ship weapon cross-ship compatibilty and with t5 shield / t5 armors / weapons)
-i418 = 25k+/-
-ISD = 65k+/-
-Exec = 850k+/-
-Sprmcy = 800k+/-
-Rsrgrt = 130k+/-
—–Intitial testing was done with only `research_all_technology` command. Fleet power increases with cross-ship weapon compatiblity as well as other modifiers.
—–Tested fighting the same fleet power and still can be killed if overwhelmed.

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@everyone: I’ve added close up pictures to show the details of the hull, they’re not just textures, they’re actual polygon/mesh. This is a sketchup model, ported it as well as project the UV in order to make it work here on stellaris, If anyone is claiming they own this, make sure you’re the guy mentioned in the credits, if not and you’re still claiming it, Im willing to fight you on head on in front of a steam workshop moderator.

Adds another Executor Class Star Dreadnought.
My initial plan was to make this as an addon for my friends mod but I decided to go for yet another stand alone ship mod because that mod is design for vanilla gameplay, while majority of my stand alone ship mod is abit OP and design for fully modded game.
(Fully compatible to my friend’s buildable Executor, you can use it along side with it if you want alot of Executor.)

Features:

-Yet Another Executor!
-Custom Component
-Custom Weapon – Dual Super Heavy Turbolaser (Compatible to Buildable Executor and some of my Stand Alone Ships)
-Custom Ship Plating
-Custom Figther

Executor-Class Star Dreadnought Details:

-Tech requirements = "Tech Titans"
-Estimated Firepower = 400k to 600k +/-

Notes:

-ALL CUSTOM COMPONENT LIKE THE DUAL SUPER HEAVY TURBOLASER/TIE FIGTHER/PLATING ARE COMPATIBLE TO MY FRIENDS BUILDABLE EXECUTOR MOD.
-Will work alongside with my friend’s Executor mod
-Custom ARMOR REQUIRED DLC: Leviathans Story Pack

Featured Componets:

TIE Fighter
-Compatible with some vanilla and some of my Stand Alone Ships

Neutrodoonium Plating
-Uses AUXILLARY SLOT (The greenbox one)
-Adds 8500 HP and 7500 Armor but reduces Ships’ evasion and speed.
-Requires the following technology: Tech Armor 5, Tech Dragon Armor (DLC: Leviathan) and Tech Regenerative Hull Tissue (Found on cystal entity)
–To get Dragon Armor, defeat Ether Drake and occupy its system then wait 50+ years
-Compatible with Buildable Executor, ISD, Dedicated Carrier, Mega-Cass, Xyston-Class and Immobilizer 418 Class, Vanilla Cruiser/Battleship/Titan/Juggernaut, BUT NOT Death Star.

Too OP?

-Mod is design to be used with other mod that enchance AI like below:
Large AI Fleet Size – Extreme Ed.

My Stand-Alone Ship mods:

Stand-Alone Ship collection

Credits:
-Executor – 3d Warehouse (sketchup) – SketchyFaez
-Low Poly TIE – SketchFab – felipelunardelli

Support:

If you like my work, I do accept donations!
Donate [www.paypal.me]

Download
Required DLC:

These DLC should be installed in order to use this item.


Stellaris: Apocalypse
Required items:

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UI Overhaul DynamicSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.