Engineers of Life – 1.3.7

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Author: NukaBoy

Last revision: 8 Dec, 2021 at 13:17 UTC (14)

File size: 263.8 MB

On Steam Workshop

Description:

Introduction

This mod enables you to fill the galaxy with more life by creating new primitive civilizations or breeding your own space creatures. I constantly work on and update the mod. Below you’ll find a list of planned future features.

If you have any feedback regarding balance or want to tell me about bugs and compatibility issues please use the section "Compatibility & Bugs" which you find above the comment section.

Feature Overview

This is a list of all features. For more details scroll down.

  • Build Seed Ships to create new primitive civilizations
  • A new observation mission to advance primitives to their next stage
  • Origin ‘The Creators’ that unlocks seed ships from the start of the game as well as other features
  • Breed spacecreatures:
    • A new megastructure where space creaturers and leviathans are breed
    • Two new ascension perks to unlock more leviathans

Seed Ships

Seed Ships work like any other colony ship but will destroy the colony immediately and generate a random primitive civilization somewhere between the stone age and steam age.

In order to unlock Seed Ships the technology ‘Sapient Life Engineering’ (T5) must be researched. It has several prerequisites too (Targeted Gene Expressions, Gene Seed Purification and Gene Banks) so it will usually only come up very late into the game.

Primitives created this way will be completely randomized (portrait, name, traits etc.)

Additionally I’ve added a new observation mission to bring primitives to the next age instead of making them a space faring empire right away by enlighting them.

Origin ‘The Creators’

The origin works similar to the scion origin but you won’t be the vassal of some fallen empire. Instead the ancient caretakers will look up to you and offer you tribute as well as other benefits over time. Here is a list of all features:

  • Unlocks Sapient Life Engineering (Seed Ships) from the game start
  • Colony and seed ships cost 50% less
  • Start on a size 25 Relic world with special blockers
  • The Ancient Caretakers will recognize you and:
    • Give you a relic upon first contact that allows you to summon a single FE battlecruiser every 10 years
    • Have some special dialogue
    • Will not give you tasks but instead pay you tribute in the form of ressources, technology or fleets sometimes

Breed Space Creatures

The long awaited update has finally arrived. You can now breed your own army of space creatures. Below is a detailed explanation of all the features this update will bring. Additionally the Bio Engineering Facility screen will explain a lot about the different space creatures and their stats. Most of them have been buffed a little bit so they stay competitive with normal space ships over the course of the game.

The Bio Engineering Facility

The new megastructure is the place where you can select which creatures to breed. It is unlocked by the technology ‘Bio Engineereng Program’, a T3 technology with the prerequisites Cloning, Genome Mapping and Xenobiology.

It has 2 Stages, an initial stage to build the construction platform and the final stage.
The first stage costs 1000 alloys and 100 influence. The final stage costs 2500 alloys and 1500 food. It has a monthly upkeep of 15 energy and 25 food and produces 150 society research as well as add 30 naval capacity.

The Bio Engineering Facility can only be build around single stars and blackholes, not in binary or trinary systems.

To access the breeding overview select the megastructure and click on the button ‘breed creatures’.

Ascension Perks
Leviathan Engineering

Leviathan Engineering unlocks most of the Leviathans:

  • Tiyanki Matriarch
  • Crystal Core
  • Shroud Avatar
  • Voidspawn
  • Ether Drakes
  • Dimensional Horror

To select Leviathan Engineering you have to have unlocked at least 2 other ascension perks.

Ultimate Leviathan Engineering

Ultimate Leviathan Engineering unlocks the Stellar Devourer. The most powerful of all the Leviathans.

To select Ultimate Leviathan Engineering you have to have unlocked at least 3 other ascension perks AND the ascension perk Leviathan Engineering.

Space Amoebas

The space amoeba section includes:

  • Amoeba Hatchlings
  • Amoeba Mothers
  • Amoeba Centenarians

Space Amoebas have no special abilities but they are rather cheap. Centenarians are abou as strong as a Battleship.

Tiyanki

The tiyanki section includes:

  • Tiyanki Calfs
  • Tiyanki Cows
  • Tiyanki Bulls
  • Tiyanki Matriarch

Tiyanki Cows and Bulls each have a special aura. Cows have a healing parasites aura that heals ships in the same fleet and Bulls have a rage pheromones aura that increases fire rate by +10%. The matriarch has both of those auras.

Crystal Entities

The crystal section includes:

  • Shardlings
  • Shards
  • Crystal Quintessences
  • Crystal Cores

Crystals are cheaper then most other creatures and only cost minerals (an a little bit rare crystals). The crystal core is a defense only ship that can’t travel hyperlanes and needs to use gateways for travel.

Void Clouds

The void cloud section includes:

  • Lesser Void Clouds
  • Void Clouds
  • Shroud Avatars

Void Clouds are very strong but they need additional technologies to unlock (Psionic Theory and Zro Mining). They also cost energy to breed and a little bit zro.

Voidspawns

The Voidspawn is one of the stronger leviathans. Its weaponry is based on launcher weapons so it can easily be countered by heavy point defense fleets. It has an empire wide limit of 3.

Ether Drakes

The ether drake section includes:

  • Ether Drake Hatchlings
  • Ether Drakes

Ether Drakes are overall balanced and have a strength of 50 – 60k (mature). Hatchlings have a limit of 8 per empire and mature drakes a limit of 3.

Dimensional Horror

The dimensional horror, like the crystal core, is a defense only ship that can only travel using gateways and wormholes. It’s the second powerful leviathan but it also costs some dark matter to conjure it. It has a limit of 3 per empire.

Stellar Devourer

The stellar devourer is the most powerful of the leviathan with a strength of 130k+ and the ability to destroy whole star systems. To unlock it you need both ascension perks added by this mod, Leviathan Engineering and Ultimate Leviathan Engineering.

Future Plans
  • Machine version of the creators origin
  • More special abilities and features for the different space creatures
  • More special events related to primitives and space creatures
  • Protection proposals (galactic community) for more space creatures

Compatibility & Bugs
  • NSC
  • ACOT

Putting my mod behind those two should solve any issues

Recommended Mods
  • Wide Fleet Formations