Change Federation Type Fix [2.6.3]
Fixes the issue that makes it impossible to change federation type due to hidden -50 acceptance penalty of AI federation allies. Raises the base acceptance to +50 which cancels the hidden -50 to zero it out.
As long as the federation cohesion is high enough, it should be possible to convince your allies to accept changing the federation type with this mod installed. They will still refuse if federation cohesion is neglected.
May not be compatible with other mods that make changes to 00_federation_types.txt
I also recommend the following game balance mods from yours truly:
https://steamcommunity.com/sharedfiles/filedetails/?id=1611383727
Better Space Communism
https://steamcommunity.com/sharedfiles/filedetails/?id=2028002600
Clerks Produce +2 Admin Cap
https://steamcommunity.com/sharedfiles/filedetails/?id=2026377558
Crater Buffs from Meteorite Colonies
https://steamcommunity.com/sharedfiles/filedetails/?id=2073029684
Faster Resolution Votes
https://steamcommunity.com/sharedfiles/filedetails/?id=2073026565
Improved Aristocratic Elite Nobles
https://steamcommunity.com/sharedfiles/filedetails/?id=1611123514
No Growth Penalties for New Colonies
https://steamcommunity.com/sharedfiles/filedetails/?id=1593243567
No Growth Penalties for Prioritized Species