Improved Planetary Districts (3.6)
Hey Guys! 🙂
Let me introduce you to my newest mod <Improved Planetary Districts>.
It is a simple mod that overhauls and increases slightly! the amount of housing, buildings slots and jobs on a planet.
It’s not balance-breaking, fully compatible with every vanilla technology, vanilla civic and vanilla ascension perk and it feels a bit more realistic, in my opinion.
The changes are:
– City Districts now provide +7 Housing, +2 Building Slots and +2 Clerks instead of +5 Housing, only 1 Building slot and only +1 Clerk.
– Generator Districts now provide +3 Housing and +3 Technicians instead of +2 of each.
– Mining Districts now provide +3 Housing and +3 Miners instead of +2 of each.
– Agriculture Districts now provide +3 Housing and +3 Farmers instead of +2 of each.
– Industrial Districts now provide +4 Housing and +2 Artisan/+2 Metallurgist Jobs instead of +2/+1/+1.
– Same accounts for the newly introduced improved Industrial Districts
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This mod affects every! empire in the galaxy and every species. Even non-organic species, drones, bots etc…
And guys? I highly recommend using 36 Building Slots if you have this mod installed aswell. Much better for balance/jobs/housing etc.
https://steamcommunity.com/sharedfiles/filedetails/?id=1630649870
I hope you enjoy it and check out my other mods! 🙂
Best regards,
Claire
Revisions:
Old revisions of this mod are available below. Click the link to download.