More Aggressive Personalities (Compatibility Version)

If you liked this item, please rate it up on Steam Workshop page.

Author: TechSY730

Last revision: 14 Nov, 2020 at 22:05 UTC (4)

File size: 16.38 KB

On Steam Workshop

Description:

Tired of Devouring Swarms not devouring much? Tired of Determined Exterminators being lazy about exterminating. In general, empires that are supposed to be scary being mostly a roadblock of blocked borders and not much else. This mod attempts to fix this.

This mod increases the aggression of various "supposed to be aggressive" AI personalities, but without making them suicidal like Metalheads are (aka, the changed personalities will still mostly only take fights they think they have a good chance of not losing). This means if an AI is falling behind due to it derping its economy, it still will play passive. To fix that, you will want an AI mod or a difficulty customization setting (AI bonuses) mod.

For a version that is compatible with Starnet AI, take a look at the Starnet AI version

This is a compatibility focused version of More Aggressive Personalities, that does not overwrite the vanilla file common/personalities/00_personalities.txt. This version thus shouldn’t "step on top of" other mods that modify this file, at the possible cost of it being more likely the engine won’t pick up on the changes.

Note: This mod is not compatible with Spacedock: Adaptive AI Ship Design, as that mod quite heavily modifies personalities, and this mod’s changes won’t actually take effect.
Nor is it compatible with compatible with Ethics and Civics Alternative.

The changes are:

evangelising_zealots: aggressiveness 1.25 -> 1.5
slaving_despots: aggressiveness 1.5 -> 3.0 # Note they have a low bravery, so they will only pick on empires they significantly outpower
fanatic_purifiers: aggressiveness 2.0 -> 5.0
devouring_swarm: aggressiveness 3.0 -> 7.0, bravery 1.1 -> 1.15
exterminators: aggressiveness 2.0 -> 6.5
fanatic_befrienders: aggressiveness 2.0 -> 3.0

awakened_fallen_empire_spiritualist: aggressiveness 1.5 -> 2.5, bravery 2.0 -> 1.26
awakened_fallen_empire_materialist: aggressiveness 1.0 -> 1.5, bravery 2.0 -> 1.12
awakened_fallen_empire_xenophobe: aggressiveness 2.0 -> 5.0, bravery 2.0 -> 1.2
awakened_fallen_empire_xenophile: aggressiveness 0.5 -> 0.75, bravery 2.0 -> 1.17
awakened_fallen_empire_machine: aggressiveness 1.0 -> 1.5, bravery 2.0 -> 1.1

(bravery reductions are to keep the now more aggressive empires from becoming too suicidal)

For reference, metalheads have an aggressiveness and bravery of 10.0 (this is untouched by the mod, Paradox already did a good job making them suicidally aggressive)

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.