More Aggressive Personalities (Starnet AI)
Tired of Devouring Swarms not devouring much? Tired of Determined Exterminators being lazy about exterminating. In general, empires that are supposed to be scary being mostly a roadblock of blocked borders and not much else. This mod attempts to fix this.
This mod increases the aggression of various "supposed to be aggressive" AI personalities, but without making them suicidal like Metalheads are (aka, the changed personalities will still mostly only take fights they think they have a good chance of not losing). This means if an AI is falling behind due to it derping its economy, it still will play passive. To fix that, you will want an AI mod or a difficulty customization setting (AI bonuses) mod.
This version is designed to work with Starnet AI, incorporating its changes to personalities.
For a version that doesn’t need Starnet AI, or if you have Glavius AI, look at More Aggressive Personalities.
Note: This mod is not compatible with Spacedock: Adaptive AI Ship Design, as that mod quite heavily modifies personalities.
Nor is it compatible with compatible with Ethics and Civics Alternative.
(Both of these conflict with Starnet AI anyways)
Overrides file:
common/personalities/00_personalities.txt
The changes are:
honorbound_warriors: bravery 1.0 -> 1.05
slaving_despots: aggressiveness 1.5 -> 3.0, bravery 1.0 -> 0.8
fanatic_purifiers: aggressiveness 2.0 -> 5.0
devouring_swarm: aggressiveness 3.0 -> 7.0
exterminators: aggressiveness 2.0 -> 6.5, bravery 1.5 -> 1.3
fanatic_befrienders: aggressiveness 2.0 -> 3.0
awakened_fallen_empire_spiritualist: aggressiveness 1.5 -> 2.5, bravery 2.0 -> 1.26
awakened_fallen_empire_materialist: aggressiveness 1.0 -> 1.5, bravery 2.0 -> 1.12
awakened_fallen_empire_xenophobe: aggressiveness 2.0 -> 5.0, bravery 2.0 -> 1.2
awakened_fallen_empire_xenophile: aggressiveness 0.5 -> 0.75, bravery 2.0 -> 1.17
awakened_fallen_empire_machine: aggressiveness 1.0 -> 1.5, bravery 2.0 -> 1.1
(bravery reductions are to keep the now more aggressive empires from becoming too suicidal)
For reference, metalheads have an aggressiveness and bravery of 10.0 (this is untouched by the mod, Paradox already did a good job making them suicidally aggressive)