Complex Organic Structures
– New Civic for Hive Minds: Organic Structures
– New strategic resource: Larva
– New pop job: Brood Queen
– New policy: Brood Focus
– 100% compatible with Unnoficial Hive DLC: Forgotten Queens!
This is something i have been wanting to do for a while now and never got the time to or felt it was not as important as other stuff. So, here it is! a Civic that adds organic shipset and buildings to hives. They need food and larvae to grow into either ships, buildings or stations.
Modding takes a lot of ime, either developing, testing or getting some sweet assets.
I really enjoy modding and creating content for the community and id like to keep on working for you guys!
Please Help me by becoming a patreon or donating, i really need to sustain myself to keep on working, specially under my high standards. Hope you can provide some assistance and enjoy the mod!
Click here to become a patreon:
https://www.patreon.com/hivemods
Civics
starting civic only
This hive creates living structures and space ships by metamorphosing their larva at will.
Start the game with Organic Ship set (Will override any shipset you select).
Ships, Buildings and Outposts cost Food and Larvae to build in return of reducedAlloys and Minerals.
A Brood Queen job added in every colony and every 50 pops
Brood Focus enabled
Daily Hull regen increased by +1%
Farmer output: +2
Miner output: -1
Jobs
Brood Queens will either provide:
0.5 Larva +2.5% pop growth
1 Larvae
5% pop growth
depending on the selected Brood Focus Policy
Credit to mekyses/cz/ for helping me test it
Test some more, clean unused stuff and fix some hidden error messages in the error.log file, have branch office buildings from mutualistic behaviour cost food and larvae as well
None, need to adjust and balance larvae and brood queens
Revisions:
Old revisions of this mod are available below. Click the link to download.