Building Cap Removal
This mod removes the 1 per planet limit on 6 buildings, allowing you to fill a planet with these buildings. As a rule, these tweaks are made to allow specific civcs/authorities/ascenscion perks to get the most out of their unique buildings.
After all, why wouldn’t a hive have multiple spawning pools?
Buildings changed:
- Noble Estates
- Bureaucratic Complexes
- Cloning Labs
- Spawning pools
- Machine assembly plants
- Robot assembly plants
Updated to version 2.2.6
Compatability:
Any mod that does not edit the following files will work with this mod
- 01_pop_assembly_buildings
- 02_government_buildings
- 07_amenity_buildings