Building Cap Removal

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Author: Half Phased

Last revision: 15 Mar, 2019 at 01:01 UTC

File size: 3.07 KB

On Steam Workshop

Description:

This mod removes the 1 per planet limit on 6 buildings, allowing you to fill a planet with these buildings. As a rule, these tweaks are made to allow specific civcs/authorities/ascenscion perks to get the most out of their unique buildings.

After all, why wouldn’t a hive have multiple spawning pools?

Buildings changed:

  • Noble Estates
  • Bureaucratic Complexes
  • Cloning Labs
  • Spawning pools
  • Machine assembly plants
  • Robot assembly plants

Updated to version 2.2.6

Compatability:
Any mod that does not edit the following files will work with this mod

  • 01_pop_assembly_buildings
  • 02_government_buildings
  • 07_amenity_buildings