Planetary Diversity – More Arcologies

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Author: Gateman

Last revision: 7 Apr at 15:43 UTC (70)

File size: 511.94 MB

On Steam Workshop

Description:

Stellaris: 4.3.*

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Not Achievement Friendly
PD Discord Server[discord.gg]

This mod is 100% stand-alone and will work without Planetary Diversity.

This mod adds five new Arcologies to the game. All features of this mod are created using planetary decisions.

Capital Arcs/Deposits

The choice is dependent on your Authority.
The Senate Dome is for Democratic and Oligarchic.
The Palace is for Dictatorial and Imperial.
Hives and Machines have their own.
Capital arcs have been replaced with a decision that can be made on any Arcology, Hive, or Machine World you control. This will change the planet portrait and the planet model for the Vanilla City World. They all take up three districts but give you 18 jobs and local and empire-wide bonuses based on your authority. Once you have unlocked the anti-gravity building tech, there is a Ringworld (full Ringworlds only) and Habitat version.

Arcologies – Regular & Rogue Servitors

Arcologies are created via decisions. Once a planet meets the requirements, you may select its corresponding decision, as with regular arcologies. Each arc has a special housing district and one special district that matches its theme.

Garden Arcology
Adaptability or Discovery Tradition

This utopian ecumenopolis features large, country-sized nature parks and a specialized Nature Preserve district.

Commercial Arcology
Prosperity or Mercantile Tradition

This utopian ecumenopolis features large, country-sized trade plazas and a specialized Resort district.

Fortress Arcology
Supremacy or Unyielding Tradition

This Military Powerhouse focuses on military administration, defense, and a specialized Military Admin district.

New Buildings
Naval Office

(requires Planetary Defenses)
Serves as a support hub for your fleets, adding Logistics Specialist or Logistics Drone jobs, providing Naval Capacity and Society Research. Upgrades to the Naval Command Center (requires Global Defense Grid), which doubles job output and acts as a Planetary FTL Inhibitor.

Bio-Trophy Council

(Rogue Servitor)
Places Bio-Trophies in leadership roles to produce Unity, boost planet-wide drone job output, and provide additional housing.

IMPORTANT NOTES

Rogue Servitors use normal Arcologies, not Machine ones.
There is no support for non-vanilla-modded authorities. They will need a patch to work with any government mods you use.

Click this link for the PD Discord Server[discord.gg]. Please go there for FAQs, questions, comments, or bug reports.
I’m no longer allowing comments on this workshop item due to the numerous rude messages and people not reading the mod description. Sorry to anyone who doesn’t have access to Discord.
Download
Required DLC:

These DLC should be installed in order to use this item.


Stellaris: MegaCorp
Revisions:

Old revisions of this mod are available below. Click the link to download.