Hands of State (2.2.*)
Bureaucrat
This leader is a number cruncher who can squeeze energy credits out of a rock.
Energy Output From Jobs: +10%
Trade Value: + 10%
Pop Happiness: -10%
Diplomat
This leader knows how to keep everybody working together and how to quickly resolve problems between them.
Amenities: +10%
Unity Output From Jobs: +5%
Pioneer
This leader thrives on hardship and is stubborn, enduring and can make any uninhabitable rock a productive home.
Minerals Output From Jobs: +10%
Habitability: +5%
Marshall
This leader has zero tolerance for disloyalty or crime and punishments are strict.
Government Ethic Attraction: +10%
Crime: -10
Ecologist
This leader believes in working with a planet and preserving its ecology rather than exploiting it.
Habitability: +5%
Food Output From Jobs: +5%
Minerals Output From Jobs: -10%
Pop Growth Speed: +10%
Prodigy
This leader already stands out from the crowd in terms of their potential and already has a reputation for being the best of the best.
Recruitment Cost: +100%
Upkeep: +100%
Experience Gain: +100%
Unity Output From Jobs: +5%
Pop Happiness: +5%
Corrupt
DEPRECATED. NOW VANILLA.
Rebellious
This leader has very different ideas about how the state should work.
Government Ethic Attraction: -10%
Unity Output From Jobs: -10%
Stability: -5
LOCALISATION
Russian, by <(PeGaS)>. Included. Last update: 28th Feb 2018.
COMPATIBILITY
Built against Stellaris v2.2.3b, although it should be fine with 2.2, 2.2.3 and 2.2.4b.
Not ironpants/cheev compatible.
Should be fine with an existing save-game.
Does not do any mean things to any vanilla files.
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Revisions:
Old revisions of this mod are available below. Click the link to download.