Planetary Mod
The modifiers of the special planets now seem too generic. This mod modifies the modifiers of Gaia World, Hive World, Machine World and Ecumenopolis. The idea is to make them more different from each other by trying to maintain balance.
In the vanilla game the modifiers are the following:
* Gaia World:
+10% Job Resources
+10% biological pops happiness
* Ecumenopolis:
+20% Job Resources
+50% Pop growth speed
* Machine World:
+10% Job Resources
-10% Pop housing usage
* Hive World:
+10% Job Resources
With the mod enabled:
* Gaia World:
+20% Biological Job Resources and +10% Biological Pops Happiness
+10% Robotic Job Resources and +5% Synthetic Pops Happiness
+20% Food from Jobs
+20% Pop growth speed
-10% Pop Amenities Usage
-10% Pop food consumption and Pop Consumer Goods Upkeep
* Ecumenopolis:
+10% Job Resources and +30% Trade Value from Jobs
+40% Pop growth speed and +20% Pop assembly speed
-10% Pop Amenities Usage
-10% Pop Consumer Goods Upkeep
* Machine World:
+25% Job Resources and +15% Engineering Research from Jobs
-15% Trade Value from Jobs and -5% Synthetic Pops Happiness
-20% Pop housing usage
+40% Pop assembly speed
-20% Pop Amenities Usage
+10% Building, District and Robot upkeep
+50% Defense Army Damage
* Hive World:
+15% Job Resources and +25% Society Research from Jobs
-10% Pop housing usage
+60% Pop growth speed
-30% Pop Amenities Usage
+10% Pop food consumption
+50% Defense Army Damage
The numbers are not final and may vary if something is too powerful or weak. But the concept that I want each planet to transmit is:
Gaia World: Paradise world where the pops are happier, so they produce more, grow more and need less amenities. Synthetics affect the environment less and therefore are not so happy or produce so much.
Ecumenopolis: City world where the pops enjoy the comforts of living in a city. Greater trade and growth thanks to the high density of population and available infrastructure.
Machine World: World controlled totally by the collective machine mind, directed to produce more resources and machines, with the necessary infrastructure to accommodate them more efficiently but with higher upkeep cost.
Hive World: World controlled by the hive mind. Specially designed to grow very fast and efficiently but with higher pop food consumption.
Version 2.2.*
Other mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=1588034639 – Synthetic Ascension Path Mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1589838513 – Armageddon bombardment for all non-pacifists
https://steamcommunity.com/sharedfiles/filedetails/?id=1589838781 – Cap Grow Assembly Buildings
Required DLC:
These DLC should be installed in order to use this item.
Stellaris: Utopia
Stellaris: Synthetic Dawn
Revisions:
Old revisions of this mod are available below. Click the link to download.