Automated Dreadnought Fix

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Author: smeetooie3

Last revision: 1 Oct, 2018 at 16:30 UTC (1)

File size: 0 B

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Description:

Ever notice that the Automated Dreadnought sucks donkey giblets? It will halve the speed of your fleet, it has a bunch of empty utility slots, and it’s not even that good. Let’s fix that.

This mod updates the AD to work properly with the latest version of Stellaris. It gives the AD a titan beam (which, according to the game files, it’s supposed to have), fixes empty slots, gets the AD to stop cliping into the rest of your fleet, and installs engines that will receive the proper movement bonuses so that it can keep up.

I have tried to stay true to the intended purpose of the AD in the vanilla game, which seems to be "a titan and a half." Accordingly, when I added the titan beam, I removed some of the other weaponry.

Compatibility:

This mod edits the following vanilla files:
commonglobal_ship_designsguardian_designs.txt
commonsection_templatesguardian.txt
commonship_sizes11_guardians.txt

It will probably be incompatible with mods that affect the Leviathan DLC.

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Revisions:

Old revisions of this mod are available below. Click the link to download.