Colossus Weapons Rebalance

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Author: Azuraal

Last revision: 4 Jun, 2019 at 17:35 UTC (7)

File size: 5.12 KB

On Steam Workshop

Description:
Changes

General
Subjects aren’t upset by their overlord’s colossus use.
No third party is upset by destruction of purely hivemided worlds
(every pop has to be part of a hivemind)

Planet Cracker
Gives 25% more war exhaustion than other weapons.

Divine Enforcer
Planets are automatically occupied.

Compatibility

Mod overwrites: planet_destruction_events.txt.

Any mod adding new total war wargoals will cause problems with divine enforcer occupation, as I found no way of checking if war is total without checking what wargoals the war has.

My other mods

For a version with only diplomatic changes check: Colossus Diplomatic Changes

Download
Required DLC:

These DLC should be installed in order to use this item.


Stellaris: Apocalypse