Banned! (2.0)

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Author: AlphaAsh

Last revision: 27 Mar, 2018 at 19:17 UTC (2)

File size: 27.65 KB

On Steam Workshop

Description:
When suppressing a faction just ain’t good enough.

Very straightforward mod that allows you to take suppressing a faction one step further.

Banning a faction will effectively eliminate it, but will land your empire with an influence penalty, as well as a guarentee that no-one is going to be re-forming that faction unless the ban is lifted.

Bans are lifted with empire edicts. This costs Influence, to counter the exploit of banning a faction to kill it and then immediately lifting the ban.

Members of a faction that is banned will suffer a -50% happiness penalty for two years and are very likely to re-evalute their ethics.

You cannot ban a faction that is based on your empire ethos. For example, if your empire is fanatic militarist/xenophobe, you cannot ban militarist or xenophobe factions.

COMPATIBILITY
Included in AlphaMod. Do not use if you use AlphaMod.
All the vanilla faction files are modded, so this won’t be compatible with other faction mods.
Built against Stellaris v2.0.1.
Probably best not to use with an existing save-game. Might break it.

2.1 version is here: https://steamcommunity.com/sharedfiles/filedetails/?id=1399399885

LOCALISATION
Russian, by XDemonR, included in mod. Last update: 27th March 2018

PROMOTION/BLATANT PLUG/ADVERT
Want to say thanks for the mods I make? Then go check out this game my wife and I made:

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Revisions:

Old revisions of this mod are available below. Click the link to download.