epsilonMod

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Author: [KAGAL] ramiil
Last revision: 9 Apr at 17:41 UTC

Description:

EpsilonMod is litte gameplay mod. Now working with 2.0+

Disclamer: It’s mostly joke mod, chill off.

Perks

Positive perks:
Eugenic Enhanced(3): Resettelment cost -15%, Government Ethic Attraction +25%, Growth Speed -10%
ZOG Curatorship(3): Food, Mineral and Enegry gain +10%
Enlightenment(3): Scientific resource gain +10%

Negative perks:
Genetically Degenerated(-3): Resettelment cost 15%, Government Ethic Attraction -25%, Growth Speed +10%
Consumption Cult(-3): Food, Mineral and Enegry gain -10%
Stupid(-3): Scientific resource gain -10%

Neutral perks:
Multitalented(-2): Gives you 2 trait points in cost of one trait pick.
Augments (Latent Psionic and Cyborg) available on game start.
KNOWN BUG – YOU MUST RE-PICK THIS PERKS TO YOU EMPERE WHEN YOU START NEW GAME

Edicts:

Nationalist Unity: WORK IN PROGRESS
Faster Research: +20% Research Speed, -1 Tech Alternatives
Control More Systems: Planet cap = 5

Rebalamced ground support damage:

Soft – 33%
Limited – 50%
Full – 75%
Armageddon – 100%

Other:

New types of armies(Rework in progress).
Gestalt Consciousness cost is 2
3 civic points
4 ethic points

Trait picks and points moved into my other mod: Artificial Species

And lots of features coming soon.

Another mods

epsilonMod:Artificials
epsilonMod:Colonize

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