Last revision: 18 Apr at 18:26 UTC
A habitat overhaul mod. Makes habitats more versatile and powerful.
Warning: Screenshots are outdated. Caveat emptor.
*Adds several new habitat-specific buildings.
*Ringworlds now increase pop resource output by 5%. Cost reduced by 20,000 minerals.
*Circle of Life is disabled. Ringworlds require Galactic Wonders instead.
*Habitats are size 16, up from size 12. Habitat buildings cost approximately twice as much.
*Agricultural Zone and Astro-Mining Bay have 50% greater resource production and upkeep.
*Solar Power Processors produce 8 energy, up from 6.
*Strongholds on habitats can be upgrade to fortresses. Habitat administration provide defensive armies.