Psionic Trait at Start
Last revision: 17 Jun at 20:04 UTC
2.0.1 Mod is now standalone and no longer edits the base traits
Adds the Psionic species trait when creating an Empire. Currently weighted at 0 and cannot spawn randomly, only to created empires. This is mainly for getting a head start into your psionic ascention traditions or spiritualist runs. Because your species will be marked as psionic, you will gain heavier rolling towards psionic technologieses, especially if you have a leader who is also maniac. You cannot genetically modify yourself mid-game unless you use the ascentions.
User Interface is "UI Blue Theme – Updated" by VJ, updated by Crusader Vanguard