Psionic Trait at Start

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Author: Anthony
Last revision: 22 Sep at 14:40 UTC


2.0.1 Mod is now standalone and no longer edits the base traits

Adds the Psionic species trait when creating an Empire. Currently weighted at 0 and cannot spawn randomly, only to created empires. This is mainly for getting a head start into your psionic ascention traditions or spiritualist runs. Because your species will be marked as psionic, you will gain heavier rolling towards psionic technologieses, especially if you have a leader who is also maniac. You cannot genetically modify yourself mid-game unless you use the ascentions.

User Interface is "UI Blue Theme – Updated" by VJ, updated by Crusader Vanguard