Visible Precursors (1.9.x)

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Author: abstractedaway

Last revision: 20 Dec, 2017 at 17:18 UTC (2)

File size: 162.82 KB

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Description:

This enables all Precursor civilization event chains within a single game.

Other mods do this, but Burlap Napkin’s Visible Precursors pre-seeded the locations for the research projects and ensured that the player could find them. This was by far the most likely to allow the player to complete at least one precursor chain in a crowded galaxy, and I like it the best.

Since that mod has not been updated past version 1.6.3, I have ported it to 1.9.* here, keeping compatibility with 1.9’s localization strings for synthetic species. Credits to Burlap Napkin and the excellent handling of the scripts and assets necessary.

NOTE: I am tracking down a bug which can prevent discovery of precursor sites while a member of a federation. I’ll fix this here if necessary.

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Revisions:

Old revisions of this mod are available below. Click the link to download.