Starvation – Rationing & Death

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Author: Toaster

Last revision: 8 Nov, 2019 at 21:55 UTC (8)

File size: 171.01 KB

On Steam Workshop

Description:
Broken! Would require too much work to rework to the new pop system.

The AI in Stellaris can struggle with food- if it loses a planet and winds up in starvation, the unhappiness and unrest can bring its mineral production so low it can’t afford to redevelop any tiles into farms to stop the starvation, and it stagnates. This mod aims to fix that!

Once an empire starts starving, there is a roughly 6-month window before the consequences get serious. Then, roughly every 6 months one random starving biological pop on each planet will die. This will eventually bring the population down enough that the empire has enough food!

This mod also tweaks the ‘Food Deficit’ effect to completely prevent pop growth, and boost emigration.

My other mods:

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