private building

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Author: danilomambretti

Last revision: 6 Jun, 2018 at 03:31 UTC (8)

File size: 254.98 KB

On Steam Workshop

Description:

This mod adds a planet unique building that produces all three resources. It also adds 5% happiness because it is kind of a market place.

The building can be upgraded for further resource production and its last version also adds a moddifier towards the materialistic ethics.

I felt that, since the game had a private colony ship, it should also allows private enterprises to have biuldings. It makes sense!

update 1.8
This is all old work that was already done (the plan was to releasse another mod, but I gave up on that). I have some more ideas to work on and also minor adjustments to the present content, but I think it is alright and you should have fun with it!

– 2 new techs
– 1 new building
– 2 new military units
– 1 new army atchment
– 1 new ruler trait
– 1 new agenda (authoritarian gov)

update 1.9

– 1 new empire edict

update 2.0

– everything removed except for the private building (energy cost rebalanced)