Slower Machine Fallen Empire Awakening -LEGACY-

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Author: Will pick sniper

Last revision: 22 Sep, 2017 at 08:33 UTC (1)

File size: 5.12 KB

On Steam Workshop

Description:

Just like my original mod, Slower Fallen Empire Awakening ( https://steamcommunity.com/sharedfiles/filedetails/?id=791727047 ), this mod ‘slows’ Machine Fallen Empire.

Now, it technically slows the awakening. Thing is, unlike other Fallen Empires which would awaken at right conditions, the Machine Empire will awake if certain tasks given by the Machine Empire go ‘wrong’. It will trigger the Machine Empire to go berserk.

By average this mod will delay those tasks to appear by additional 100 years in average. It also may ask you really tough task such as asking to attack organic Fallen Empire. That task is also delayed by 100 years in average. In vanilla game, the mean time for those even appear is 100 years. This mod simply adds another 100 years.

You do not need my Slower Fallen Empire Awakening mod. This mod is completely separate mod. However, You will need both of these mods to delay both Machine and organic Fallen Empires.

I also have other mods such as adding new weapons, Jump Drives, balance mods (not rdy for 1.8 yet), and stuffs. Click "Will pick sniper’s Workshop" on the top of the mod’s name to see the list of my mods!

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Required DLC:

These DLC should be installed in order to use this item.


Stellaris: Synthetic Dawn
Revisions:

Old revisions of this mod are available below. Click the link to download.