Ringworld systems(updated for 1.1.0 beta)
This mod expands on the ringworld start and ringworld builder mods .
This mod adds 3 different starting ring world systems.
Super ringworld – just like the mod this is based off of gives 12 habitable ring world slots.
Ultra ringworld – adds another ring behind super the super ring that is twice as big as the super to the system for 24 habitable slots and 36 total
Mega ringworld – adds another ring behind the ultra ring that has a whopping 36 habitable slots and 72 total for the system
This mod also allows you to construct ringworlds if you have living metal tech done for a sizeable upfront cost and depending on the size of system your building an even greater cost over 10 years as a malus to your energy/mineral/influence gain.
Minerals/Energy/influence malus for 10 years
regular = -83/-30/-1
super = -249/-90/-2
ultra = -789/-285/-3
mega = -1577/-570/-4
note i do not know how to do descriptions for things yet so they are numbered from 1 to 4 in the game if it does not say super/ultra w/e it goes from 1 being regular ring, 2 super, 3 ultra, 4 mega. they are also given random names but will always spawn close to where you build them at.
Revisions:
Old revisions of this mod are available below. Click the link to download.